HOMEWORK: Read/skim the wikipedia definition of “Education” at: http://en.wikipedia.org/wiki/Education. Also, read the 3.5 page description of our Project at:
The FLL Research Project on World Education (1/3 of our overall learning/scoring goals) is a bit difficult to describe.
It’s like a mashup of traditional science fair, STEM product/service development and good marketing/presentation.
(1) STARTUP: The team should think deeply and brainstorm about a real world need or improvement in any area of education that could include anything involving “education” from subject mastery, physical rehab to skill acquisition. Once our team has a few ideals, they need to winnow them down based upon customer needs, existing/competing market solutions and quantitative economic/humanitarian impact.
(2) SCIENCE FAIR: The kids will need to develop a traditional tri-fold poster that summarizes all aspects of their Research Project which should include analysis of customer needs, existing market solutions and their gaps, original field research and findings, a product/service design/implementation document, etc upto and (if possible) a prototype or actual implementation.
(3) PRESENTATION: Unlike a science fair, the team is expected to explain the motivations, execution, findings and product/service solution within a 5min setup/presentation period. The team should dramatically present their Research Product in a way that powerfully conveys the existing problem or opportunity they are attempting to solve and how they achieve this. This can be done in any from from a skit, song, dance, etc – as long as its information dense, persuasive and captivating.